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The Clockwork Game Design Podcast

The Clockwork Game Design Podcast

Game Design Philosophy

Episodes

Ordered by publication date.

Aug 13, 2021

Let’s talk about Magic: The Gathering, with two experts

Jul 27, 2021

Free-to-play, Gacha games and game design discourse with Dan Felder

May 5, 2021

Math for Game Designers, with Alexander King

Apr 5, 2021

Talking RPGs with Dayan Radisic

Mar 23, 2021

Skill Compensation, Randomness, and the lifespan of games with Brett Lowey

Mar 10, 2021

Interview with Jaron Kong, creator of Quantum Protocol

Mar 2, 2021

Conversation with Justin Ma

Jan 25, 2021

RPGs and more, with Tanya X. Short

Dec 12, 2020

A Conversation with Raph Koster

Oct 25, 2020

Brett Lowey on win conditions and ideal design theory

Sep 23, 2020

Turn Based Tactics Combat Systems, and more on quarterbacking in co-op games

Aug 18, 2020

Kyle Kukshtel on indie strategy game design and development

Jul 29, 2020

Adam Stewart of One Man Left, on tactics games, and game dev survival

Jul 9, 2020

CGD Podcast: Solo-dev priorities, and Dark Souls with Pete Siecienski

May 27, 2020

Kickstarters and Game Design Theory with Fabian Fischer

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